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Mega Man 9 will be rubbish and glitchy (intentionally)

The upcoming Xbox Live Arcade Mega Man sequel will be a mess. Few enemies on screen, flickering sprites and full of bugs - but it's all being done on purpose. It's a clever double-bluff.

Wanting the latest Mega Man game to look, feel and behave like the old NES originals, Capcom producer Hironobu Takeshita said "We purposely put some of those old-school bugs into this game, so it does recreate that feel."

mega-man-9-intentionally-glitchy-and-buggy.jpg

He added "...there were some things, like you couldn't have more than three enemies on the screen at once, so we had to make sure that that's how it stayed in our game. In the part with the dragon with the flame, [there should be] flickering, and whatnot," also pointing out that sound sound will be recreated in gloriously rubbish "4 bit" quality.

Mega Man 9 will also be coming to PlayStation3's download service, where it will hopefully be even more flickery and glitchy, cleverly recreating PS3's lack of ability.

(Via Gamasutra)

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Posted by Gary Cutlack on August 5, 2008 in Games, Microsoft news, Release dates, Rivals, Xbox Live | Permalink

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